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// case study

Oga Navigate on the web

The same Oga Navigate in-store navigation, only in a browser and with nothing to download. A product and its aisle can be found at home, not while standing in front of the shelf. The page is drawn for two widths - a desktop view and a mobile one.

Oga Navigate home page at desktop width: on the left the headline, the product search field and the name of the open store, on the right a photo of the store floor, and below them the offer strip and four quick action cards

1440px / desktop

Oga Navigate home page at mobile width: the logo and a menu button at the top, a photo of the store floor below it, then the headline, the product search field and two buttons, with the offer strip and the quick action cards below

402px / mobile

PROJECT OVERVIEW

THE PROBLEM

None of the Latvian grocery sites I looked at show which aisle a product actually sits in. Opening hours, address and store layout are scattered across different sites or not online at all. A mobile app solves this only for the people willing to install one.

THE GOAL

A site where any product can be found together with its aisle, from any device and without a download - including beforehand, at home on a large screen, before setting off for the store.

MY ROLE

Carrying the research into a new context, the sitemap, sketching on paper and in Figma at both widths at once. High-fidelity mockups, prototype and a usability study.

WHAT THE RESEARCH CHANGED

The research is the same one behind the mobile app: two interviews with Riga shoppers - a working parent and a pensioner. Reading those same answers again with a browser in mind surfaced a third use case the app does not cover at all. The preparation happens at home, on a large screen, before anyone leaves.

That flipped my assumption about who the weakest user is. The pensioner rarely picks up a smartphone, but at a desktop computer is completely at ease. For that shopper the site is not a smaller version of the app - it is the only version they will ever use.

ONE DESIGN, TWO WIDTHS

Every screen was drawn at both widths from the start, rather than desktop first and squeezing afterwards. The two widths are not one layout in two sizes - they are two different situations in which a person opens the same page, and in each of them something else matters most.

WIDTHS The same product list screen at two widths side by side: on desktop the filters and store map on the left and the list on the right, on mobile everything in one column
// one screen, two widths - what changes is the order, not the scale

FROM PAPER TO SCREEN

Before Figma there was paper, and before any layout there was the sitemap: how many steps it takes to get from the home page to a product, to the list, and to the route. I drew every screen in the wide and the narrow variant at the same time, because the narrow one is where you see what falls off first.

LO-FI Digital wireframes in Figma: home page, product search, shopping list and store information page, each in a wide and a narrow variant
// low-fidelity wireframes - four screens at both widths, before there was any colour

USABILITY STUDY

The study had one question: can a person get from the list to starting a route on their own, without asking what to press. The answer was no, and some of them stopped at the same point.

A button at the end of the list

WHAT PARTICIPANTS DID

On mobile with a longer list, some participants did not find the route button until they scrolled all the way down. A few concluded that this screen had no routing at all.

WHY IT HAPPENED

The button sat at the end of the list. List length varies, so the primary action of the screen depended on how many items the person happened to add that day.

fix: the button moved above the list, directly below the offer strip. It is on screen from the start, and the length of the list no longer decides whether it gets found.

BEFORE The shopping list screen on mobile before the study: the route button sits below the total, at the very end of the list
// the button after the total, at the end of the list
AFTER The same screen after the study: the route button sits above the list, directly below the offer strip
the same screen, the button above the list
HI-FI High-fidelity prototype in Figma: four desktop pages on top, four mobile ones below, joined by prototype links
// high-fidelity prototype - the same flow, with the testing changes inside it

ACCESSIBILITY

One of the two people I interviewed is at ease with a computer and rarely picks up a smartphone. If the site does not work for him, nothing does - so accessibility here was a constraint from the start, not a check at the end.

WHAT I TOOK FROM IT

IMPACT

The site is for the people who would leave the app uninstalled. It offers what none of the Latvian grocery sites I looked at offer: product search with an aisle number, in a browser and without an account.

WHAT I LEARNED

Responsive design is not scaling a screen, it is reconsidering priorities at every width. And the biggest change in this project was one of the smallest: a button that moved one screen higher.

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